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Dune

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Dune is a 1965 science-fiction novel by American author Frank Herbert, originally published as two separate serials in Analog magazine. It tied with Roger Zelazny’s This Immortal for the Hugo Award in 1966,[2] and it won the inaugural Nebula Award for Best Novel.[3] It is the first installment of the Dune saga; in 2003, it was cited as the world’s best-selling science fiction novel.[4][5]

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Dune is set in the distant future, 10,191 AG. (26,392 AD.)[6], amidst a feudal interstellar society in which various noble houses control planetary fiefs. It tells the story of young Paul Atreides, whose family accepts the stewardship of the planet Arrakis.

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While the planet is an inhospitable and sparsely populated desert wasteland, it is the only source of melange, or “the spice,” a drug that extends life and enhances mental abilities. Melange is also necessary for space navigation, which requires a kind of multidimensional awareness and foresight that only the drug provides.[7] As melange can only be produced on Arrakis, control of the planet is thus a coveted and dangerous undertaking. The story explores the multi-layered interactions of politics, religion, ecology, technology, and human emotion, as the factions of the empire confront each other in a struggle for the control of Arrakis and its spice.[8]

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Herbert wrote five sequels: Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, and Chapterhouse: Dune.

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Adaptations of the novel have been notoriously difficult and complicated. In the 1970s, cult filmmaker Alejandro Jodorowsky attempted to make a film based on the novel. After spending almost three years in development, the project was cancelled due to a constantly growing budget. In 1984, a film adaptation, directed by David Lynch, was released to negative reaction. A third film adaptation directed by Denis Villeneuve is scheduled to be released on October 22, 2021.

The book was also adapted into the 2000 Sci-Fi Channel miniseries Frank Herbert’s Dune and its 2003 sequel Frank Herbert’s Children of Dune (which combines the events of Dune Messiah and Children of Dune), a series of computer games, a board game, songs, and a series of follow-ups, including prequels and sequels, that were co-written by Kevin J. Anderson and the author’s son, Brian Herbert, starting in 1999.[9]

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Since 2009, the names of planets from the Dune novels have been adopted for the real-life nomenclature of plains and other features on Saturn’s moon Titan.[10][11][12]

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